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Spacemaster 1.4.3 allies

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Before everyone comes in and tells me I forgot the engine... I didn't. I stopped drawing it because it was going outta whack and twisting so I stopped before I invested too much time and will redraw it again, but I had to scan it in to show off the new weapons fit on this hull, the main hull really has not changed, but I  have updated all the weapons based on the turret drawings I recently posted... and updated the bridge with a Yamato style unit, any thoughts on this before i start down the path of a final render?

AND... i just noticed the firedirector turret, its the little thing behind the main turret. which has its own sensors to verify the main turrets information and targeting solution, looks like a Daftpunk helmet
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Comments18
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JDunk1971's avatar
You should either make the main turrets smaller or the hull longer.   Those are interesting and original turret designs.   If you're going for a Yamato look for the bridge tower, I would give it at least two if not three levels, with a big bridge right below the admiral's bridge.   All in all, I like the start this pic represents and where you're going with it.