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PMSC-MD144 Phalanx-Missile by Jepray PMSC-MD144 Phalanx-Missile by Jepray
PMSC-MD144 Phalanx-Class
so i was in the process of designing a scaled up version of the broadsword frigate to turn into a destroyer when an ideal popped into my head about making a missile ship too. Since the Broadside was based around the hull of my missile frigate i figured no problem... scale it up toss on more pods and its all good. Of course i was thinking 12 pods. the frigate carried 112 per pod, so 1200+ missiles... Nope. forgot about the fact that the destroyer would carry much larger pods... after filling the one open pod with the same scale missile that the frigate carries, the numbers come in around 500 per pod... thats 6000 missiles it can launch in one volley... figure in 4 reloads for combat and its thirty thousand missiles that this thing carries into battle. plus a complement of fighters, lost count of the point defense turrets and 4 large offensive turrets and two ball APPC turrets... its insane, the cost of arming this thing could bankrupt a small country...
Note: talked to Breandan, whose
Dark Nova" world this ship lives in, the missiles, Anti-ship type cost 4.5 million credits each... 27billion for a basic load of missiles, 135 billion for a full load... geez i over did it...
Love this design... was thinking of drawing it with all the hatches open, but after the first one...i think not...

Official fluff:

Sometimes a military planner comes up with an idea so insane, so outside of the box, and so extreme that it seems laughable… until it is put into practice and is proven frighteningly effective. This sums up the evolution of the Phalanx-class missile destroyer developed in 2317 by the mercenary firm Professional Military Solutions Corporation.

The adaptable-frame PMSC shipyards in the Audland system can produce vessels ranging from fighters to battlecruisers, and it was a simple thing to develop a destroyer-class vessel based on the Longbow missile frigate. Adapting the nanites programming matrix was a simple matter of scaling-up the Longbow blueprint, adding a few extra clamshell missile bays and turrets, and adding more engine modules. Thus, the production cost of the vessel was only 20% greater than that of the Longbow, making it quite cost effective to produce the hull design.
Unfortunately, that which makes the Phalanx so unique and deadly also makes it prohibitively expensive to field. Sporting modular missile bays that can carry variable payloads- either single volleys of 500 SSMs (ship-to-ship missiles) totaling at 6,000 missile, or a four-volley loadout of LRMs (long-range missiles) totaling at 24,000 missiles. This makes a single Phalanx a veritable fleet-killer, but also means that it costs as much as a resort planet to reload.
The Phalanx-class destroyer carries substantial firepower even without the “Macross Missile Massacre” pods, as they are colloquially known amongst the mercs at PMSC. It mounts two spinal-mount heavy AP lancers, two spinal-mount MAC guns and two spinal mount heavy APPCs in the bow, two spinal-mount APPCs aft, eight heavy APPC turrets, four heavy AP lancer turrets, ten medium PPC turrets, twenty-eight light APPC turrets, and 48 point-defense turrets. In addition, the vessel has four shuttle bays able to carry a total of eight dropships or twelve standard shuttles, and fighter launch bays underneath them that carry four squadrons of fighters each, for a total of forty fighters.
Currently, only two Phalanx-class vessels have been produced, the Fellhammer and the Eye of Ra, both deployed in undisclosed locations by the mercenary corporation. Intelligence reports give an 82% probability that one of the two is part of the Audland defense fleet, remaining cloaked at a strategic location protecting either the shipyards or the primary colony of Midgard. The virtual keel of a third Phalanx-class vessel- the Bahamut- has been laid, a variant that only has eight clamshell missile bays, eight additional APPC and AP lancer turrets, 30% thicker armour plating, and quarters for 12,000 troops. The Bahamut variant is designed as a garrison ship, able to defend a system alone or with minimal escort against substantial enemy fleets.



Copyright 2009-2011 Dark Nova Games
This artwork and any image based off of it is the exclusive property of Dark Nova Games. All rights reserved. Any other use of these artwork images, without the expressed written consent of Dark Nova Games, is strictly prohibited. This image is copyright protected by United States and International Law.
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:iconcolourbrand:
Colourbrand Featured By Owner Mar 13, 2014  Hobbyist Digital Artist
That is a frightening array of firepower.

24,000 missiles!!! JEEEZ!! WOW!

I note on most of your designs you have white out areas - are they meant to be fluorescent Bussard Scoops like in Star Trek?
Reply
:iconjepray:
Jepray Featured By Owner Mar 13, 2014  Professional Traditional Artist
those are the emitters for the gravity engines... its also a sort of bussard scoop as well, so yeah, your on the right line of thought. 
Reply
:iconcolourbrand:
Colourbrand Featured By Owner Mar 14, 2014  Hobbyist Digital Artist
So is white just a "unversal colour?" for a colour yet to be picked?
Reply
:iconjepray:
Jepray Featured By Owner Mar 14, 2014  Professional Traditional Artist
glowy bits... so yeah its supposed to be.. basicly a glowing white panel that the gravitic engines are in operation... or on... 
Reply
:iconcolourbrand:
Colourbrand Featured By Owner Mar 15, 2014  Hobbyist Digital Artist
Ah right! Thanks for that sir :)
Reply
:iconacerr85:
acerr85 Featured By Owner Jan 27, 2014
Very cool
Reply
:iconjepray:
Jepray Featured By Owner Jan 28, 2014  Professional Traditional Artist
Thanks very much!:D
Reply
:iconniccilennie:
NicciLennie Featured By Owner Jun 21, 2013  Student Digital Artist
very veautifull space ship
Reply
:iconjepray:
Jepray Featured By Owner Jun 21, 2013  Professional Traditional Artist
Thanks!
Reply
:iconcnr4806:
CNR4806 Featured By Owner Apr 8, 2013
Macross Missile Massacre at its finest. Calling a hundred missiles to be MMM is suddenly so yesterday.

But then again, space is massive, so this ridiculous amount is probably needed for a true spam attack.
Reply
:iconjepray:
Jepray Featured By Owner Apr 8, 2013  Professional Traditional Artist
Yeah, this is an attack vessel where the terms "Dodge this!" come to mind... good luck because your will run out of counter measures before it runs out of missiles...
Reply
:iconthe-toliet-blow-up:
THE-TOLIET-BLOW-UP Featured By Owner Jan 13, 2013
Fucking epic, talk about peace through superior firpower just try and argue with this thing.

Wonder what would happen if 2 fleets were to engage each other and they both had one of these monsters in their ranks, the light show from the missles hitting each other would be fun to watch.
Reply
:iconjepray:
Jepray Featured By Owner Jan 15, 2013  Professional Traditional Artist
that would be messy, and i pity the clean up crew afterwards... lol, just little bits of ship floating around...
Reply
:iconborgking12:
borgking12 Featured By Owner May 13, 2012
overkill means nothing to this
Reply
:iconjepray:
Jepray Featured By Owner May 13, 2012  Professional Traditional Artist
Why do it at all, if you cant do it in style, and a blaze of glory!
Reply
:iconborgking12:
borgking12 Featured By Owner May 13, 2012
dam strait
Reply
:iconrobotech1984:
robotech1984 Featured By Owner Dec 4, 2011  Student Filmographer
macross missile masacre x6000000000 no way you missed this time
Reply
:iconjepray:
Jepray Featured By Owner Dec 4, 2011  Professional Traditional Artist
:D I cant miss with this many missiles :D
Reply
:icongiorgioespinos:
GiorgioEspinos Featured By Owner May 20, 2011  Hobbyist Digital Artist
wow, i wanna see this ship with all missile bays open, btw, what happens if 1 missile detonates prematurely while in the bay?..... uhh ohh
Reply
:iconjepray:
Jepray Featured By Owner May 20, 2011  Professional Traditional Artist
We try and not think about such things...LOL
Reply
:icongiorgioespinos:
GiorgioEspinos Featured By Owner May 20, 2011  Hobbyist Digital Artist
i know what you mean, haha!
Reply
:iconjepray:
Jepray Featured By Owner May 20, 2011  Professional Traditional Artist
lol, yeah, if you'll notice just how very far away the bridge is from those warheads...anyways, the ideal is to flush them out as fast as you can so such accidents never happen:D The cost to reload this thing can bankrupt a smaller planetary economy:D
Reply
:icongiorgioespinos:
GiorgioEspinos Featured By Owner May 20, 2011  Hobbyist Digital Artist
I don't suppose there's a smoking lounge in this ship... haha
Reply
:iconjepray:
Jepray Featured By Owner May 20, 2011  Professional Traditional Artist
:D yes sir, please step into this airlock for a minute... Whispers to a tech "Vac him and his stogies"
Reply
:iconsilverlion:
Silverlion Featured By Owner Jun 30, 2010
That is a lot of missiles..does the lower "array" drop as well?
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
the missile pods are mirrored underneath, so 6 launchers on top and six below...500 missiles each, 6000 missiles
Reply
:iconsilverlion:
Silverlion Featured By Owner Jun 30, 2010
Very cool. Any backups for when ammo runs out? :D
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
2 AP lancers, 2 APPC, 2 MAC guns forward, 4 turrets and 2 ball APPC rear turrets... couple dozen small turrets and countless point defense stations... and if that doesn't work there's always ramming speed...
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:iconsilverlion:
Silverlion Featured By Owner Jun 30, 2010
Very cool as I said.
Keep up the good work.
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
thanks
Reply
:icontravis-anderson:
Travis-Anderson Featured By Owner Jun 30, 2010  Student Digital Artist
That is a lot of missiles... Anyone who crosses path with that thing is toast. Tell me are the missiles heat seeking or guided?
Reply
:iconbreandan-ociarrai:
Breandan-OCiarrai Featured By Owner Jun 30, 2010  Professional Writer
onboard AI acts like a pilot, targeting the pre-designated enemy vessel and going after it like an angry pit-bull. Avoids anti-missile batteries as best it can, has onboard shielding and ECM, and carries 114 pounds of antimatter in the warhead (4.15 gigaton yield per warhead). Big badda-boom.
Reply
:icontravis-anderson:
Travis-Anderson Featured By Owner Jun 30, 2010  Student Digital Artist
BOO YA! That ship could take out an entire war fleet! You should draw it in action!
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:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
hahahaha geez man i am not freehand drawing 6000 missiles
you couldn't see the launch vehicle after something like that...um no.
Reply
:icontravis-anderson:
Travis-Anderson Featured By Owner Jun 30, 2010  Student Digital Artist
Nah... that's not what I meant. I suggesting you could draw something like this if you want... Like just draw a foreshortened version of the ship and draw smoke trails and a few actual missiles coming forward, firing at multiple targets and explosions filling the air around it. (speed lines would also go good with this...) Just a suggestion though...Just got a good image in my head...Your call though.
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:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
lol. hmm me thinks it over
Reply
:icontravis-anderson:
Travis-Anderson Featured By Owner Jul 1, 2010  Student Digital Artist
Ah no problem take your time...
Reply
:iconbreandan-ociarrai:
Breandan-OCiarrai Featured By Owner Jun 30, 2010  Professional Writer
MACROSS MISSILE MASSACRE! ;)

Seriously, I looked through the manual.... 4.5 million credits per ASM, 30,000 ASMs, 135 BILLION to reload... that's the cost of two habitable earth-type worlds.
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:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
well you said the missile frigate didn't have enough missiles..so there :P
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:iconel-bronco:
El-Bronco Featured By Owner Jun 30, 2010  Hobbyist Digital Artist
In my opinion, missile destroyer is a waste concept. In other hand, this is the craziest military concept I ever seen :XD:
Good job on this. The barrage of missile will shock the enemy.
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
hehe, yeah, sure its crazy, and energy weapons can do the damage with out wasting credits, but the "O crap" factor of filling someones screens with a wall of missiles... that sensor tech is gonna have to change his pants:D
Reply
:iconel-bronco:
El-Bronco Featured By Owner Jun 30, 2010  Hobbyist Digital Artist
Hell yeah :XD:
Reply
:iconplasmafire3000:
PlasmaFire3000 Featured By Owner Jun 30, 2010
This barrage of missiles is starting to get insane! It reminds me of firecrackers during Chinese New Year: you can't just have one--you need to have thousands of 'em.
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
Its like a can of Pringles? you can't have just one:P yeah, i crunched the numbers and realized i went a little crazy with it... but hey, better more missiles than to few...
Reply
:iconkbmxpxfan:
kbmxpxfan Featured By Owner Jun 30, 2010
Question: How much does a missile cost? =)
Reply
:iconbreandan-ociarrai:
Breandan-OCiarrai Featured By Owner Jun 30, 2010  Professional Writer
SRM- Civilian: 15k Cr
SRM- Military: 750kCr
LRM- Civilian: 30k Cr
LRM- Military: 1.5mil Cr
SSM- Civilian: 50k Cr
SSM- Military: 4.5mil Cr
ASM (military only): 120mil Cr
APM (military only): 450bil Cr
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
hehe, I'm actually waiting on an answer to that from my friend...will post when i know, but they aren't cheap...
Reply
:iconjepray:
Jepray Featured By Owner Jun 30, 2010  Professional Traditional Artist
in game terms, it follows pricing based in reality...figure about 4.5 million credits for single smart ship killing missile...30k worth of them, and your looking at one hundred and thirty five billion credits if this thing flies with full bays and 4 sets of reloads... even a basic load just to fill the bays its twenty seven billion credits... yeah you can bankrupt a few planets trying to arm this thing....
Reply
:iconsergiosoares:
sergiosoares Featured By Owner Jun 30, 2010
lol @ your last sentence, that would be very hard work for you.

Good job on another really cool piece, your art really makes me dive into some aspects of Macross.

I love it.
Reply
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