“Asur leuren aeteri, draos leutani Vamur talad naeuladari!” – the Naradi Book of Prayers
This passage- translated as “Then did the skies part, and the wrath of Vamur burned the land to ash”- is a fairly accurate description of the Vamur in combat. Named for the Naradi Goddess of victory in warfare (the Naradi have seven Gods and Goddesses of war, each representing a particular aspect of it, out of their thirty-eight-deity pantheon), the Vamur is the most widespread vessel in the Naradi fleet.
Designed around the typical Naradi hyper-advanced gravitic drives, this vessel is phenomenally more agile than Terran ships in her class. She typifies the difference in warships between the Terran and Naradi fleets- weaker in firepower and thin-skinned compared to Terran ships, but far faster, more agile and with better shields.
Since the Naradi have been a homogenous culture and a single empire for nearly fifteen hundred years, they have fallen into the technological development stagnation typical of such species. Even though they are Human genetically, they lack the Terran propensity for social and cultural upheavals and dynamics that have led their parallel-evolved sibling race to go from horse-and-buggy to one of the most powerful star-faring species in just four centuries. Naradi evolved in a different climate- their world has only Temperate, Sub-Arctic and Arctic zones- that created far less socio-cultural and genetic diversity in their species than the Humans who evolved on Terra. This meant less socio-political, ethnic or religious conflict, which in turn meant fewer (though still very brutal) wars, which in turn again led to a slower evolution of technology.
The result is that the Vamur in its current form has remained relatively unchanged for over four hundred years. The last modification made to the class- and that being a relatively minor upgrade of engines and missiles- was after the conquest of the Kavorcha- an extremely aggressive, but less advanced alien race- by the Naradi Empire in 1885 CE. Thus, there are vessels in the Naradi fleet that date back to the time of sailing vessels on Terra. This has led to an unusual phenomenon of hereditary crews, with the captains of such vessels often raising a chosen one from among their daughters to take their place, and crew often coupling with the males serving aboard and raising their children to fill their roles as well. Fully 42% of a given ship’s crew will have served aboard that same vessel for more than three generations. This leads to incredible loyalty and strong attachments to their ships, making the crews very dangerous in battle.
As for the Vamur-class herself, she is much like a Naradi commander- beautiful, svelt, and deadly as hell. Twelve spinal-mount heavy particle beams mounted in threes on four weapon nacelles provide devastating forward firepower. Each of these nacelles contains independent reactor crystals separate from the main power grid of the ship, allowing them to fire constantly without draining the vessel’s capacitors, and to fire even if main power is knocked offline. Twenty-eight heavy particle beam turrets- fourteen dorsal, fourteen ventral- provide withering omnidirectional firepower, as do twelve heavy missile batteries forward (comparable to Terran ASMs, but impervious to ECM/ECCM) and sixty-four medium batteries (comparable to Terran naval LRMs).
While no match for most Terran military or mercenary destroyers when it comes to raw firepower, the Naradi weapons systems are far more accurate, giving them a base hit ratio of 9.28 out of 10 versus the Terran standard base of 7.98 out of 10. In other words, they don’t have the brute force, but being whittled to death versus hacked to death is death nonetheless.
Only destroyers of the Aussies, Ahruga, Orions and the mercenary companies Spartan Group, Varangian Guard and PMSC have the turret tracking speed and maneuverability to go toe-to-toe with a Vamur with a high likelihood of winning. In those cases, the Naradi break out devious, cunning tactics and ambushes to try and even the playing field, or retreat entirely when facing the Ahruga (who have been known to grow so irritated at the annoying ambushes as to saturate-bomb an entire system with gravity mines and pinpoint singularity projectors to blow everything that isn’t a planet to flinders.)
The Vamur, by virtue of its maneuverability and well-placed weapons arrays- has an even better ratio at 9.82 out of 10, making it one of the best surgical-strike or marauder ships out of the Imperial Navy. She also can use force-multipliers, eight corvettes launched from four small craft bays, two dorsal, two ventral, that can engage enemy fighters and harass capital ships. Four narrow fighter launch bays behind these can rapidly deploy the entire compliment of fourty-eight Shidal interceptors in under ten seconds.
The downside to the Vamur is typical of Naradi ships- she relies on stealth, speed and agility, and is very thin-skinned. Naradi weapons (other than missiles) and armour technology lags far behind that of the Terrans, and the Vamur’s armour is comparable to a Terran Medium-class privateer or corvette-class rather than a full warship. One or two hits from a mil-spec Terran heavy weapon- especially spinals- will hull a Vamur if it gets past the shields. That, however, is trickier than it seems.
In addition to the fact that the Vamur moves like a greased bottle rocket on ice, her shields are more potent than those of many Terran battleships. Additionally, Naradi shield technology has managed to solve the flicker-rate and frequency issues that allow shield-splitter missiles and kinetic energy weapons to periodically slip through. Between this immunity and general Naradi tech’s immunity to disruptor weaponry and most ECM/ECCM, the only way to kill the ship is to pound the snot out of its shields until they fail.
Quarters aboard the Vamur are typical of Naradi military accommodations on any of their vessels- the all-female command staff have luxurious apartments in the core of the ship while the male crew have more Spartan quarters closer to the outer hull. Many Terrans remark on this sexism, but as has been noted many times, Naradi males are perfectly happy with their lot, and extremely aggressive and protective of their female superiors. They will generally fight to the death against boarders, giving their command staff time to get to escape pods or lock down the ship.