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Mjollnir Class Battlecruiser by Jepray Mjollnir Class Battlecruiser by Jepray
The flagships of Varangian Guard’s fleets are the Mjöllnir-Class battlecruiser. A truly deadly platform, this vessel has been argued by some to be, in fact, a light battleship. Lending support to this assessment is Varangian’s own use of the Mjöllnir as a heavy-support command-and-control vessel and flagship, serving as the hub of a fleet. Regardless of the grey area in which the vessel sits according to the IATR treaty, those protected by them praise the Mjöllnir almost as much as the thralls of ancient Norway praised its namesake.
The Mjöllnir is one part battle platform, one part ENWO (Electronic and Network Warfare Operations) vessel, one part carrier, and all badass. Sporting tremendous firepower, the Mjöllnir mounts two super-heavy APPC spinals and four heavy AP lancer spinals in the bow, two more heavy AP lancers in the wings near the variable-geometry joints, three heavy APPC spinals aft, two heavy APPC cross-spinals (one port, one starboard), and four heavy AP lancer cross-spinals (two port, two starboard) as its fixed-arc firepower.
Variable-arc firepower is just as impressive, with seven quad-barrel heavy Gungnir-modified AP lancer turrets (three ventral, four dorsal), sixteen triple-barrel medium APPC turrets (six dorsal, four ventral, three port, three starboard), eight medium dual AP lancer turrets (two port-dorsal, two port-ventral, two starboard-dorsal, two starboard-ventral), two medium quad-barrel Gungnir-modified AP lancer turrets (one each port and starboard), dozens of light APPC and AP lancer turrets, and over one hundred point-defense turrets.
Of most concern to national military analysts, however, are the twelve large missile silos amidships, six dorsal and six ventral. While set up to carry clusters of ASMs, it would take only an hour to retrofit each into an APM silo, which is of great concern to signatories of the IATR treaty. Anti-Planetary missiles are a weapon of mass destruction, and therefore restricted for possession by any non-national military or mercenary corporation such as Varangian Guard. To have a vessel that could easily convert to carrying them has raised many eyebrows, to say the least.
The carrier aspect of the Mjöllnir is no less disconcerting. Unlike conventional carriers, the Mjöllnir does not merely carry and deploy fighters. In addition to 24 fighter launch and recovery bays capable of deploying 120 fighters, and four small craft launch bays carrying a mix of shuttles and dropships, the Mjöllnir has two specialized launch bays capable of carrying a total of eight Valkyrie-class corvettes. Not merely launch bays, all of the carrier bays for fighters and small craft have nanovats and other equipment necessary to repair and refit the craft berthed within, making the Mjöllnir a mobile drydock for smaller vessels.
Another unique feature of the Mjöllnir is the variable-geometry T-rad dispersing ailerons. Each of the pair has additional engines and hydrogen ramscoops built into them, and can fold up under the vessel for landing without impinging upon engine performance. When in use to disperse tachyon radiation, the ailerons open up to deploy a sail-like fan of carbon fiber material designed to maximize the surface area through which the tachyon radiation can be vented into normal space. When not in use as such, the ailerons are protected by ten meter thick armour-plating that adds to the protection of the engine nacelles.
Those nacelles- fourteen dual-core gravitic engines- give the Mjöllnir phenomenal speed and maneuverability, more than compensating for her kilometer-long bulk. However, the Mjöllnir generally does not use all of the engines at once, preferring instead to use the triple-stacked nacelles closest to the hull as reserve engines in the event of damage or failure in any of the outer nacelles.
Despite her size and firepower, however, the Mjöllnir has a comparably small crew compliment of only ten officers and one hundred eleven crew, not including pilots of the small craft and marines. This is largely due to AI automation, with the ship carrying not one but three artificial intelligences to handle ship operations, gunnery and flight operations. All of this allows the Mjöllnir to rival Aussie and Ahrugan destroyers in capability, and far surpasses American and European vessels of the same class.



Copyright 2009-2011 Dark Nova Games
This artwork and any image based off of it is the exclusive property of Dark Nova Games. All rights reserved. Any other use of these artwork images, without the expressed written consent of Dark Nova Games, is strictly prohibited. This image is copyright protected by United States and International Law.
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:iconmichaelsstuff:
Michaelsstuff Featured By Owner May 7, 2012  Student Digital Artist
Very nice! Sounds like a good ship name for space vikings!
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:iconjepray:
Jepray Featured By Owner May 7, 2012  Professional Traditional Artist
:D thanks, you can thank Breandan for the name:D and description
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:iconmichaelsstuff:
Michaelsstuff Featured By Owner May 8, 2012  Student Digital Artist
You're welcome!
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:iconokdkisk:
OKDKISK Featured By Owner Mar 13, 2012
good work!
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:iconjepray:
Jepray Featured By Owner Mar 14, 2012  Professional Traditional Artist
Thank you very much!:D
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:iconalighierian:
Alighierian Featured By Owner Nov 1, 2011  Student Photographer
i was just looking back at fav's, and i still think this one needs more guns =D
no rly! it was supposed to be a massive turret with some engines in it xD
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:iconjepray:
Jepray Featured By Owner Nov 1, 2011  Professional Traditional Artist
O.o Moar gunz? lol i dont think theres anymore clear hull plating to install more gunz...lol
Reply
:iconalighierian:
Alighierian Featured By Owner Nov 2, 2011  Student Photographer
pfff, details =D
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:iconjepray:
Jepray Featured By Owner Nov 2, 2011  Professional Traditional Artist
:D
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:icondmaland:
dmaland Featured By Owner Mar 22, 2011  Hobbyist Digital Artist
Gotta love those "downward oriented" fins!
Reply
:iconjepray:
Jepray Featured By Owner Mar 22, 2011  Professional Traditional Artist
Thanks, it helps keep them out of the line of fire:D
Reply
:iconmiklosgo:
miklosgo Featured By Owner Feb 7, 2011  Hobbyist Digital Artist
Very nice work...... amazing works you have here.
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:iconjepray:
Jepray Featured By Owner Feb 7, 2011  Professional Traditional Artist
thanks:D
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:iconsimsdoc:
SimsDoc Featured By Owner Dec 26, 2010
i rather like the detailing you've put into this its a good job.
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:iconjepray:
Jepray Featured By Owner Dec 26, 2010  Professional Traditional Artist
Thanks:D
Reply
:iconmrkirby2:
Mrkirby2 Featured By Owner Dec 23, 2010  Student Traditional Artist
wow. so. much. detail..... u worked very hard on this ^__^ now go to sleep

Triva:
i count. 20 turret bases, with a total of 66 turrets in all. not including the hidden ones. and fighterjets. and the ones i cant see XD
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:iconjepray:
Jepray Featured By Owner Dec 26, 2010  Professional Traditional Artist
Thanks:P
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:iconinvertedvantage:
InvertedVantage Featured By Owner Dec 22, 2010
Nice, I like that you put engines for reversing in there (at least I'm assuming that's what the white areas are. :)
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:iconjepray:
Jepray Featured By Owner Dec 23, 2010  Professional Traditional Artist
yeah those are hydrogen collectors and forward facing drive emitters
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:iconrwalshhm:
rwalshhm Featured By Owner Dec 19, 2010   Digital Artist
NICE!!!! like this one a lot.
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:iconjepray:
Jepray Featured By Owner Dec 19, 2010  Professional Traditional Artist
Thanks!
Reply
:iconkeystoneglaive-04:
KeyStoneGlaive-04 Featured By Owner Dec 18, 2010
Like the detail, A very LARGE battlecruiser. What mediums do you use? AWESOME!
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
Thanks!:D Prisma color markers, cool gray 50%, 70%, 90% for hull, warm grey (i think it was a Tria 9) for engines, and french grey 50%, 70% for weapons... prima color pencil white and Pigma Micron 005 pen for inking...all on my personal favorite paper, "Desert Storm"...
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:iconhigh-guard:
High-Guard Featured By Owner Dec 18, 2010  Hobbyist Writer
These are awesome designs! Do you come up with these yourself?
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
Yes, i pull these designs out of the dark corners of my mind:D but mostly i have always had an over active imagination. but yeah, with exception where someone commissions a certain look or shape... its all me:D
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:iconhigh-guard:
High-Guard Featured By Owner Dec 18, 2010  Hobbyist Writer
Nicely done!
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
thanks:D
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:iconhigh-guard:
High-Guard Featured By Owner Dec 18, 2010  Hobbyist Writer
So you do commissions as well?
Reply
:iconjepray:
Jepray Featured By Owner Dec 19, 2010  Professional Traditional Artist
yeah, i can do commissions, heres a link to what i've done [link] send me a note, i have a lot of projects floating around but theres always room for more:D
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:iconhigh-guard:
High-Guard Featured By Owner Dec 20, 2010  Hobbyist Writer
I LIKE COMMISSIONS! If I could do any kind of 3D animation, I'd model an armored looking version of a Hellfire class battlecruiser. What say you to that?
Reply
:iconbryansyme:
BryanSyme Featured By Owner Dec 18, 2010  Professional Digital Artist
vary cool.
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
thanks
Reply
:iconhellstorm888:
Hellstorm888 Featured By Owner Dec 18, 2010  Hobbyist General Artist
lol, that is amazing. I'd HATE to get hit by a broadside though. The front and back are rather tame though ;)
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
the front is tame? are we looking at the same pic? all those giant turrets face forward...plus the guns under the nose...also giant...and a few in the engine cells at the outside edge, the front is where you dont wanna be...
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:iconhellstorm888:
Hellstorm888 Featured By Owner Dec 18, 2010  Hobbyist General Artist
Heh, but can you imagine how punishing a broadside would be by that? Main guns turn to the side, even in the rear, and just lay into you... Not something I'd care to try out myself.
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:iconjepray:
Jepray Featured By Owner Dec 19, 2010  Professional Traditional Artist
you only get one chance...:D
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:iconhellstorm888:
Hellstorm888 Featured By Owner Dec 20, 2010  Hobbyist General Artist
lol, good point.
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
:Dthe back, that is tame...only one giant turret out the back
just in case...
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:iconnight-forager:
Night-Forager Featured By Owner Dec 18, 2010   General Artist
Excellent work.
Reply
:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
thanks
Reply
:iconnegoxe357:
NEGOXE357 Featured By Owner Dec 18, 2010
WOW! Beautiful work! I think this would look wicked in digital!
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
one of these days...
Reply
:iconstigmartyr762:
Stigmartyr762 Featured By Owner Dec 18, 2010  Hobbyist Artist
Outstanding work! :clap:
Reply
:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
thanks!
Reply
:iconstigmartyr762:
Stigmartyr762 Featured By Owner Dec 19, 2010  Hobbyist Artist
Your welcome!
Reply
:iconshimmering-sword:
Shimmering-Sword Featured By Owner Dec 18, 2010  Professional Digital Artist
And then there's an even bigger ship that this one flies out of :D
Reply
:iconbreandan-ociarrai:
Breandan-OCiarrai Featured By Owner Dec 18, 2010  Professional Writer
*whistles innocently*

I know nothing, I know noooothing :D
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
geez.. the sheer thought of resources needed to make a battlecruiser carrier is mind numbing...:D hmmm...
Reply
:iconbreandan-ociarrai:
Breandan-OCiarrai Featured By Owner Dec 18, 2010  Professional Writer
one word: dreadnought :D

The issue isn't with the raw materials- asteroids are in abundance, and shipyards use nanovats and EM-field-suspended industrial nanite clouds to process raw material into ship components. The big cost comes in getting those nanites and the virtual blueprints and programming matrices for them. Industrial nanites are all programmed by their manufacturer with an encrypted suicide code- you get so many uses before they dissipate, and all copies they make of themselves share the expiration date. Thus, you blow a few hundred million on the nanites, and can get a limited number of ships out of them before you have to go back for more. Programming matrices- the guiding hand of the nanites that tells them to tweak electrons and protons in atoms to turn nickel or iron into turine or titanium, and in what combination and shape- are also expensive as hell. Hand-in-hand with the programming operating system are the blueprints they will use as their guide, each one being valuable in and of themselves. So, there's another few hundred million for vessel construction programs and blueprints. So, to produce, say, ten ships of this class will cost you about 750,000,000 credits. Granted, at 75 mil a pop, those are dirt-cheap warships in the battlecruiser class, but you still have to buy the shipyard itself to produce them- a few billion credits by itself- and then maintain security over it, your blueprints, nanites, etc. Sabotage and industrial espionage/theft are BIG businesses in Dark Nova, something that keeps the players busy :D
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:iconjepray:
Jepray Featured By Owner Dec 18, 2010  Professional Traditional Artist
like stealing plans for a Death star...
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